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Hey! I'm Ryan Miller. I’ve been making games professionally since 2008 across many platforms as a programmer, artist, and manager. I'm passionate about empowering small teams to do their best work, and believe that great things can be built on-time, on-budget, and without crunch. By day I work in Applied Research as Project Manager at the Durham College MRC Studio, helping companies work with game engines and interactive technology. In my off-time I develop small games for fun, such as my recently finished cozy game, Fishing Trip and the in-development Krog Remake. |