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Ryan Miller

Hey! I'm Ryan Miller. I’ve been making games professionally since 2008 across many platforms as a programmer, artist, and manager.

I'm passionate about empowering small teams to do their best work, and believe that great things can be built on-time, on-budget, and without crunch.

By day I work in Applied Research as Project Manager at the Durham College MRC Studio, helping companies work with game engines and interactive technology, and helping students develop skills and build careers.

In my off-time I develop small games for fun, such as my recently finished cozy game, Fishing Trip and the in-development Krog Remake, launching 202? on PC, Console, and Mobile.

Featured Games

Full list of game credits available here

Krog Remake
Krog Remake
Creator
2021-Present
Fire Tonight
Fire Tonight
Technical Director
2019-2021
Mundaun
Mundaun
Optimization
2020-2021
Fossil Hunters
Fossil Hunters
Technical Director
2017-2018
Krog The Game
Krog
Creator
2011-2012


Game Jams

These are all free! On itch.io, App Store and Google Play

Fishing Trip
Fishing Trip
Robot Garage
Robot Garage
Meow Meow Eat
Meow Meow Eat
Trianglution
Trianglution
The Peak
The Peak
Goat Sacrifice
Goat Sacrifice
Otto
Otto
Spilltender
Spilltender
Tentacular Madness
Tentacular Madness
Munstah Chase
Munstah Chase


Career

Roles and Accomplishments. More on LinkedIN

MRC Studio
MRC Studio
Project Manager
2020-Present
Indie Superboost
Indie Superboost
Committee Chair
2022-Present
Unity Certified Expert Programmer
Unity Certified
Expert Programmer
2020
Ubisoft Indie Series Grant Prize Winner
Grand Prize Winner
Ubisoft Indie Series
2017
Reptoid Games Co-Founder
Reptoid Games
Co-Founder
2015-2020






Be nice to people. You don't know what they're going through.